
Francis Inch
Amarr Lightyear Inc
|
Posted - 2008.04.24 23:17:00 -
[1]
I have a couple of questions to those that favour the removal of local, after reading this thread.
1.) What about local channel's primary purpose - communication?
Scrapping it might be great from an intel point of view, but I'm not seeing anyone putting forward suggestions on what to do about the great big hole in the social element of the MMO that removing it creates. Every MMO has a local channel because being multiplayer means people talk.
Might be alright for all the anti-social types out in 0.0 where every impairor and kestrel is a enemy alt scout coming to get you, but back in Empire, even in low sec, it's much more heavily used for what it is - chat.
I don't think I favour taking away something as fundamental as chat without seeing better ideas put forward that include this element too.
2.) As a method of encouraging pvp.
I think the argument that scouting, gatecamps etc will all bring more pvp forget one thing. The 0.0 mechanics of pvp encourage blobbing, but also territorial warfare.
Surely this will just create standby fleets ready to engage as soon as the first alliance member receives that handy mail from CONCORD that tells them their POS shields are dropping?
I mean, having a capital fleet to cyno in on whichever system has POS going into reinforced will be the easiest way to protect them.
Ah, but what about the miners and the ratters you will cry. Well, exactly my point, most pvpers responses to a miner or ratter being attacked by a roving gang will simply remain the same "lolz" and then move on to looking for something to gank themselves instead of defending anything.
When 0.0 alliances become about defending their assets more than just POS and outposts, then I can see it making a difference to pvp, but most alliances seem, to me at least, not to care about the individual gankings and raids that go on unless they're the ones doing it.
EVE is 90% aggression and 10% defense because defense is boring.
Raiding fleet in enemy space is far more fun to your pvp player than scouting home systems just so Carebear King can strip zyd in his hulk more easily - even if it is for the good of the alliance. (Which in some cases it is and some its not).
Anyway, just my views from reading this.
|

Francis Inch
Amarr Lightyear Inc
|
Posted - 2008.04.25 00:15:00 -
[2]
Edited by: Francis Inch on 25/04/2008 00:16:43 The problem with removing or delaying local is it is a bit of a conversation killer, but then perhaps I am unusual in that even in low sec I'd probably natter away to another pilot I saw at a station or in an asteroid belt. (Mining of course )
But I guess it's probably easier to adapt to assumed silence with people hidden unless they speak than to no possibility of communication at all - after all, if I can't yelp for help and the locals have a good laugh at my blunders it would make the gankings less fun for all the bystanders. 
As for the thread, thanks I will have a look. 
|